Redfall, however, is described as an open-world co-op FPS, likely more akin to Dying Light, where players chase down targets and mission objectives in an urban sandbox environment.Īrkane Studios has a lot of experience creating open-world games such as Dishonored, Prey, or Deathloop, where players can tackle objectives in different orders or take multiple paths to the same destination.
In the Left 4 Dead games and other co-op shooters that preceded Redfall, players progress through a linear series of mission maps with a single path forward, occasionally taking detours to grab important items, survive gauntlets of enemies, or clear obstructions to their progress. Redfall Maps Should Be Less Linear Than The Maps In Left 4 Dead To distinguish its newest title from other games in this "survival co-op shooter" genre, Arkane Studios will probably introduce and modify gameplay elements from its previous releases - the Dishonored dark fantasy stealth franchise, and the time-looping science fiction action game Deathloop. The basic gameplay model described here - four distinctive characters moving through a game map, fighting off hordes of weak enemies interspersed with strong mutated enemies - was pioneered by Turtle Rock Studios in their zombie survival game Left 4 Dead, then developed in franchises such as Warhammer: Vermintide 2. Related: Fun Survival Co-Op Shooters Inspired By Left 4 Dead Players can choose from a cryptozoologist with customized monster-slaying tools, a gun-toting psychokinetic, a combat engineer with a fighting robot buddy, and a sniper with a raven friend and magic eye. Players of Redfall take on the roles of gun-toting survivors who are fighting to turn the tables against the "leeches" and their human sycophants. Redfall is an open-world co-op FPS (and not the long-awaited The Elder Scrolls 6, as many had hoped) about an island off the coast of Massachusetts besieged by hordes of vampires. This newest project of Bethesda and Arkane Studios, however, could transcend the mold of Left 4 Dead-style co-op shooters by incorporating and building on the gameplay mechanics of Dishonored, Deathloop, and other Arkane titles - specifically, open-world sandbox environments, superpowers with creative applications, and the freedom to complete game objectives in varied, creative ways. The plot and premise of Redfall - an upcoming multiplayer FPS about a squad of vampire hunters fighting in a city shrouded by a perpetual eclipse - strongly resembles the Left 4 Dead FPS franchise in many ways.